The workshop is bringing together educators and other stakeholders to discuss, and co-design uses of, the ‘Schools as Living Labs’ (SALL) Methodology within schools. The vision is to help schools offer topical experiential learning opportunities and develop close synergies with their local communities, through living lab school projects that allow students, teachers, parents and social actors to co-create solutions addressing problems in the local context. While this approach can be implemented in any thematic area, the workshop will focus on living lab school projects linked to the theme of the food system.
This is a workshop on cybercrime and cybersafety, with particular emphasis on the behavior of students and young adults. The event will examine tricky themes, such as cyberbullying, online grooming, misinformation and deception and how these can be addressed in the classroom. The approach will uitlise games and scenarios and will offer teachers, school leaders, parents and policy makers the opportunity to explore current trends, findings and tools to use in the classroom and beyond. The workshop is organised in the framework of the Horizon2020 project RAYUELA (https://www.rayuela-h2020.eu/)
This is an introductory workshop on the theme of data management and privacy protection customized for schools. It will focus on the basics of data management, with an emphasis on privacy protection and challenges, GDPR, procedures and templates, open content and rights, ethics, etc. As schools gradually open-up to both the local community and the world, forming new synergies with educational stakeholders, the importance of carefully handling data and privacy becomes a priority.
The workshop will attempt to highlight tricky themes and offer explanations and basic instructions to school leaders, teachers and policy makers.
The workshop is organized in the framework of the Horizon2020 project RAYUELA (https://www.rayuela-h2020.eu/)
The aim of Computational Thinking and Acting (CoTA) Erasmus+ project is to develop and validate new learning and teaching ICT solutions regarding Computational Thinking and problem solving in primary schools. We explore the concept of Physical Computing and provide open learning activities for programming including teacher materials and teacher training. During this workshop a competence framework of Physical Computing linked to existing national curriculas in Finland, Estonia, Germany and Greece will be presented and also learning scenarios for including programming into different subjects.
R4C (https://reflecting4change.eu/) explores how schools may move from self-reflection to developing a comprehensive plan of action that utilises the results of a pre-post self-reflection process, but, crucially, in combination with fundamental principles and mechanisms of European educational policy for schools. The latter is rather significant in the sense that improvement in key areas within an evaluation scheme for schools is not an isolated process but has to be aligned with key priorities at both the national level but also at European level.
In this workshop we will explore the facilities that are offered through the R4C Self Reflection tool and especially the school innovation profiling tool that is used to profile the innovation status of the schools involved in the R4C implementation activities and for visualizing the different elements of the individual schools innovation profile for the school heads. We will also presents the school innovation planning recommender system that is used for providing recommendations (and tracking the implemented innovation pathway) to school heads and teachers for strategic school innovation based the school innovation profile.
In the Workshop we will demonstrate the operation principles of the STEAM IDEAS’ Square. NEXT STEP project will design and set in operation the STEAM IDEAS’ Square, an innovative learning environment which will be the nucleus of the school’s creative and innovative activities. Connecting curious minds to speed up the flow of ideas through collaboration, prototyping and experimental innovation we aim to create an effective classroom environment for students, teachers, scientists and the local society to ideate, build and test in a collaborative environment and a unique space.
This workshop aims to introduce to participants a complete methodology about interdisciplinary and transdisciplinary learning. Participants will be invited to collaborate and work in groups to carry out a series of hands-on activities to get a deeper understanding of the ‘Science WAND’ tool and the methodology presented. Hands-on activities will include the familiarization of participants with the ideas of interdisciplinary learning, inquiry learning and design thinking as well as how to introduce art practices like Personal Geography in their science class.
rAn is an Erasmus+ project. The consortium has created a serious game where students learn about natural disasters. During the workshop the game will be presented to the participating teachers. Apart from the game, teachers will be trained on the validation process which includes pre and post questionnaires (for teachers and students) and gathering of the scores that students achieve in the game.
Can you imagine becoming part of the global effort to detect Gravitational Waves? Do you think that your students can explore cosmic events with a detector installed deep in the sea? Citizen Science creates numerous opportunities for all citizens – independent of their location, gender, or education – to be involved in ground-breaking fundamental research. Through citizen science activities, everyone can contribute to the development of new knowledge. Increasingly, scientists from Large Research Infrastructures and Frontier Physics experiments are starting to share their data and ask for citizens to support the optimization of their detectors to enhance discoveries potential.But how can schools and students support their work?
Join us for this vision-building workshop in the REINFORCE project to help us design the best possible citizen science projects in school education. The workshop will showcase citizen science projects in frontier physics, with experts from infrastructures such as CERN, VIRGO/EGO, or KM3NeT introducing their ideas and engaging with participants to better understand teachers and students’ needs, interests, motivations and ideas on how to integrate citizen science in the classroom.
The Webinar aims at introducing the REINFORCE project to the European Research community and to the broad public of potential citizen scientists, focusing mostly on the four Citizen Science Demonstrators that will be developed within the project. REINFORCE will create a series of cutting-edge citizen science projects on frontier Physics research, with citizen scientists making a genuine and valued contribution to managing the data avalanche, with the aim of reaching the following impacts:
- Generating a change in awareness and understanding of basic research and its impact on society;
- Developing new knowledge and innovations by citizens;
- Offering availability of evaluation data concerning the societal, democratic and economic costs and benefits of citizen science; and
- Making available indicators to measure the impact of citizen science activities.
The event, in the form of introductory seminar and workshop, will present the GOSTEAM approach to wider audiences. Participants to this event are expected to be teachers, policy makers and education practitioners from Greece. Local organizers are going to present the GOSTEAM Conceptual Framework and Methodology along with the Educational Resources & Piloting Activities and how they can be integrated to lesson plans for formal educational environments. Finally, they will explain the structure and functionalities of the GOSTEAM Community on the OSOS Platform.
For policy makers, the introductory seminar is important since they will be able to find out in action the dimensions of spatial thinking to increase attractiveness of STEAM education and further consider the possibility of transferring the GOSTEAM approach to policy actions. In addition, the aim of the Workshop is to “train” teachers to the GOSTEAM approach so that they can use it later on themselves.
Every day, teachers around the world make decisions about how to help their pupils and need easy to access and up to date evidence to inform those decisions. However, access to evidence or as it is sometimes called, ‘research informed knowledge’, is not readily available and where it is, it is well documented that busy teachers who are often time poor, find it hard to translate this into practice. Moreover, the research is not always of use to the teachers as it has been conceptualized by researchers who themselves are often not based in classroom practice. In the framework of the workshop our aim is to develop and share understanding of ‘translational research’ in the context of school education, supporting teachers by first engaging with them in their many and varied school contexts and then by developing a teacher and evidence informed research infrastructure, so that they can create, share, access and utilize research, thereby giving back agency to the very people who will need to make use of and should be driving forward research in schools.
Welcome to the BRIST Initiative: Building a Research Infrastructure for School Teachers.